Ween: The Prophecy description
Slightly schizophrenic fantasy quest series of games from first-person Coktel Vision.
In a far away Kingdom came the dark times - the evil sorcerer stole the magic hourglass and with their help intends to do a lot of troubles... But we, the great grandson of the court magician, have to stop him find three missing grains of sand in hours and time putting them in...
Still not scared? This antique sequel of action-adventure Legend of Djel by the same authors is actually a Goblin-from-first-person - our hero dragged a fast-growing crowd of minions (servant, knowing lots of different languages; two twin brothers are not shy of heavy dirty work, and the bat-a vampire in exchange for food creating small miracles), which largely resembles the main brand Coktel. Besides, here and there emerge different allusions to the adventures of de joël of the last game - why are only the inscription "jahel loves Azules", which is in almost all locations.
Otherwise... the same stylish music, as always, the same wild and non-obvious pixel-hunting, as always, the same beautiful graphics as always. A little FMV according to the covenants and Fascination Bargon Attack - hand-drawn there is only a monster, all the people filmed, and we get stylish, though the kid uncomfortable for the unprepared person, the game.
If you have a little games from Coktel... you know what to do now.
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Source: Archive.org, Mobygames.com