Rebel Charge at Chickamauga description
Old wargame on the topic of the Civil war in USA 1861-1865, in which we are invited to assume leadership of the "non-traditional" party to the conflict.
Yes, you read that right: here we will play for the army "good old" South, for the Confederacy, supporters of slavery and plantations, and in that moment, when she had one last chance to change the situation in their favor (the game starts at the moment the last attack of the southerners, see the history of this war). However, for northerners to play, too, but here the advantage was not originally on their side.
The game has an incredibly hard time limit – limited to almost everything. Moves each – only 13, each covers 2 days battle (the battle lasted 26 days), moreover – for each move we play two hours of real time (!), that is, in those two hours we are able to do something. This fact alone should tell us that we face a really serious game.
After each move is given a "dry and parsimonious statistics", she'll be released after the game itself. Outcome only two win or lose. The game has three so-called "regime rules", they differ between difficulty (you can choose any, but for the "ordinary"-not all at once of course) also have the opportunity to play together on one computer or even to make both players computer and just watch the game from the side (but some questionable entertainment, though the benefit of that is, if you look carefully at what is happening on the screen - it's easier to understand the game).
Graphics – well, you know, told many times before. CGA graphics low, but in its own very nice (and in fact could be a lot worse, but here the individual parts of the landscape (!) even please). Verdict – for all its merits, only for very serious players because it is objectively very difficult.
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