The Four Crystals of Trazere description
The first part is not very well-known RPG-Legend of the novels.
It's pretty standard fantasy world, the monsters attacking the city, and the heroes who must find another source of evil that triggered all this mess. This, of course, have to search a number of towns, dungeons, and other locations, as well as to fight with a huge number of creatures.
The game has four character classes – Barbarian, "Rune Master" (similar to mage, of course), Assassin (Assassin), Bard, and as for the passage we need them all (for where you need brute strength to defeat beasts and where-that – sharp mind to solve the next "puzzle"), then choose the classes, we will not give – it is necessary to take all at once (I'm here this point very much). We can only choose the gender of your character and configure some features.
The Guild - Train your party to become more powerful...and try your luck exploring the cellars The Blacksmith - No adventurer should chop up the local monster without the latest sword in fashion! The Tavern - Checkout gossip and rumors to aid your quest The Artificer - Buy and sell exotic and rare items
The game has two main modes – strategic map by which we move the party and try to avoid (unless you're already very strong – on the contrary, to lure) enemy units and turn-based combat in isometric mode (used in all sorts of areas and cities). The first person too, but rarely (e.g. in some buildings in the NPC dialogue).
Inventory, unfortunately, not very diverse, and the ways of its Deposit, any additional quests, apparently not, just different "tips" to advance the plot. The magic system is, but too difficult to master. Graphics in all modes is very cute, but the game dynamic and immersive gaming experience, unfortunately, is no different.
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Source: Archive.org, Mobygames.com