Super Stardust description
Super Stardust is one of the most powerful variations of Asteroids under DOS and the Amiga. And let the low screen resolution of 320 by 200 pixels does not bother you - use all possibilities of computers and graphics cards of the time creates a truly stunning picture, as the drawing and smoothness. The game is very beautifully designed, but unfortunately, and maybe for someone and fortunately, in the levels, unlike its predecessor, entitled Stardust, is a pixel-drawn kitty and objects, all prerendering. However, the render is very, very high quality, all edges are smooth, all shiny and beautiful. In the cutscenes too, all at the appropriate level.
In the game you are given a small boat and able to control it with steering and engine at the rear. The brakes in this means of destroying asteroids is not provided, so you will have to turn engine in the direction of motion to slow down. The screen itself is fixated, that is falling on the left or top edge, ship or other space object is on the right or bottom, respectively. As you can see, the rules are very simple, but diversity adds a variety of additional complications like minibosses or, conversely, bonuses. Each level is divided into several parts that need to go into your chosen order for the transition to the next level. At the end of the level waiting for a real boss, to win over which have pretty sweat. Between levels you are given a special bonus level in the form of three-dimensional flight through a special tunnel.
The game is accompanied by energetic electronic music, and in conjunction with dynamic gameplay and difficult levels, the entire game is addictive, and you can play it long and interesting. Between levels you are given the password, so to start from scratch each time (as is often the case with steroidogenesis games) do not have.
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Source: Archive.org, Mobygames.com